"Many men go fishing all of their lives without knowing that it is not fish that they are after." -Henry David Thoreau



Principals:

Margaret J. King, Ph.D., Director, Cultural Studies & Analysis


Margaret J. King is a nationally recognized expert on theme parks and consumer behavior. She received the first graduate degree ever earned in Popular Culture from the Center for the Study of Popular Culture and the Ph.D. in American Studies from the University of Hawaii. Research at the Culture Learning Institute at the East-West Center included fieldwork in Tokyo and Kyoto.

Her research areas range from theme parks, museums, the popular arts, the nature of creativity, film, television, cross-cultural issues, and marketing, to consumer psychology, decision-making, and culture theory.

Dr. King's studies of culture appear in over fifty publications including Industry Week, The Futurist, Museum News, American Marketing Association Newsletter, Antioch Review, The Conference Board, Journal of American Culture, International Popular Culture, Journal of Creative Behavior, Innovative Leader, Mature Marketing Media, and Marketing Insights. She wrote the entries for Disneyland and Walt Disney World for the Dictionary of Popular Culture, and defined the theme park for The Guide to U.S. Popular Culture. Her body of work includes contributions to numerous books, including The Cultures of Celebration, The World of Ronald McDonald, Research in Culture Learning: Language and Conceptual Studies; The American Mosaic, and Advertising and Popular Culture.


J.G. O'Boyle, Senior Analyst, Cultural Studies & Analysis

Jamie O'Boyle has done cross-cultural field studies and written on global culture from areas as wide-ranging as the Middle and Far East, West Africa, the former Soviet Union, and Northern Ireland. He developed the complex systems model used to identify and track patterns of behavior and decision making within national and institutional cultures.

He is on the faculty of the Creative Problem-Solving Institute at SUNY Buffalo, Area Chair of the Popular Culture Association, and is Vice President of Fellows in American Studies.

His work in human perception, shared values, and behavior has been used by clients as diverse as Walt Disney Imagineering, Thomas Jefferson University, General Mills, Tierney & Partners Advertising, the Sales Focus Project, and The Autry Museum of Western Heritage.


Thomas McNamee, Technology Development

Thomas McNamee holds a degree in Management Psychology and has more than 25 years of experience creating and managing technology companies.

He is an internationally known author and lecturer in the fields of decision science and creativity. With Dr. George Land, Mr. McNamee invented the CoNexus(r) group problem solving system, and has conducted thousands of market research and strategic planning sessions using that technology. Mr. McNamee is currently engaged in the application of values analysis to knowledge management and personalization on the Internet.


Project Teams

Project team members are drawn from relevant subject-area experts in fields as diverse as sociology, architecture, social history, psychology, industrial design, cognitive studies, systems theory, physics, philosophy, demographics, political science, information science and others.

Teams are cross-disciplinary, both to reflect and accommodate the complexity of the decision process, and to reduce subjective bias in the relevant information sets. As we analyze the problem to locate the prime information node in an intersection set (such as child-fantasy-identification-therapy, or primates-eating patterns-single-parent family-social benefit/side dish) we are able to cross-reference and focus results on predictable, consistent, patterns of behavior.


"In order to figure out where you are going, you first have to know where you are." -Rolf Smith, expedition guide
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